Build worlds
Place terrain, props, homes, paths, crops, animals, and stamps with immediate visual feedback.
Create beautiful worlds then explore, play, trade, share.
Start with friendly tools, then keep adding detail until the island feels alive.
Place terrain, props, homes, paths, crops, animals, and stamps with immediate visual feedback.
Raise, lower, paint, and tune the ground to shape cliffs, rivers, islands, and voxel landscapes.
Switch camera modes, enter the stunt plane, and inspect your world from every angle.
Save, remix, export, and keep building from the same browser-native workspace.
Build your world and open it to real players. A living MMO inside the browser.
Buy a world slug, build it in the editor, set your tax rate, and publish. Players enter in real time, explore, and earn resources — you earn from every harvest.
Fish from water, mine stone for ore, gather crops, and hunt animals. Each action consumes a heart — hearts regenerate at one per minute.
PvP arena mode built on top of the Tinyverse infrastructure. Currently in active development — track progress on the roadmap.
Build your own creations and limited runs, then list them in the marketplace.
A simple loop from first tile to living tinyverse.
Claim your land, set up your resources, and set a tax.
Create buildings, landmarks, minerals, water, and more.
Walk around and meet people, fly, explore, mine, create.
Sign in with your wallet, start building, multiplayer coming.
Currently doing the testing on multiplayer simulations to bring in avatars with chat capability including AI powered ones too.
— Jason Kneen (@jasonkneen) June 14, 2026
My plan will be to open up some test access times for holders to come in and "meet" within the space.
I appreciate people are eager to "play" and play… pic.twitter.com/hJBRT9oE4W